Finally, the time was up, so I decided to go for an alternate approach and got rid of the setter/getters. Now the connection-counter can be modified through an external script, although only unitary changes at a time are possible, and i intend to keep it that way since it should be useful when we get around to computing ranks.
Not much else done today. tomorrow, I should start changing some logic in the distance, and probably make (at least) two categories of connections, weak and strong. So Long.
p.s. - made some graphs this morning to see how "rand" is working. This output shows 100 agent-nodes in a scatter histogram.
Not much else done today. tomorrow, I should start changing some logic in the distance, and probably make (at least) two categories of connections, weak and strong. So Long.
p.s. - made some graphs this morning to see how "rand" is working. This output shows 100 agent-nodes in a scatter histogram.
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